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Pirates of the Caribbean: At World's
End adds nothing very exciting
to the third franchise formula.
I really had trouble following along with
no basic idea of what's at stake or whom I should root for.
Don't get me wrong, I still have a soft
spot for traditional pirate films. But this one didn't work for
me.
Anyway, here goes: too darn long, not many
laughs, and a way too confusing plot to understand.
I think they tried too hard. |
It's obvious after viewing this movie that
Gore Verbinski has no idea what made the first Pirates film work.
Trying to top last year's already confusing
Dead Man's Chest, At World's End spends so much
time trying to dazzle us with big-name stars and over-the-top
CGI effects that it fails to be an entertaining movie.
Yes, it has its moment, but it suffers
from the trilogy curse of just too much.
Still, Geoffrey Rush gets a chance to do
what he does best, act, and he does it quite well. |
The movie is a long two hours and 47 minutes
of debts owed to others, curses, and betrayals which leave us
hampered because they don't pay off.
The story is so twisted and coiled together,
it's impossible to grab hold of.
This third part sequel has more conflicts
and problems than the previous two installments combined.
Just about every character in this film
comes with his or her own agenda, and the picture grows top-heavy
as we attempt to keep track of who's trying to accomplish what.
There's not enough lively or cheerful nonsense,
and there is far too much sad and mournful scenes that make no
sense.
In other words, a messy, jumbled flick. |